
Steam has published info on TF2 and Steam updates to be released tommorow, Friday 15.2.
Here are a few interesting updates for us TF2'ers:
Source Engine
- Refactored how lightmaps are downloaded to the graphics card at level load. On some hardware configurations this can lower level load times significantly - This might fix the long "freeze" problem at the load of each map
- Player stats are now sent up as they change, rather than when the player dies - No more 30-kills-and-changelevel problems, all achievments will be recorded as they change
Team Fortress 2
- Badlands released - w00t! but where is goldrush?
- Changes to Dustbowl
- Changes to Capture the Flag Well
- Changes to Granary
- Added a new timer to the HUD to show the value of mp_timelimit. This is useful if you're playing a timed match on 2Fort, where you only set a timelimit on the server and no other win conditions. - Very nice addition, no need for "timeleft" anymore
(I wonder what effects this update is to have on the Mossad Tournament, which was supposed to launch tommorow, the same day of the update. -A)
Update Sorry, It seems the updates are to be released today (Thursday 14.2), not tommorow as we stated earlier.
Click HERE for the full update list
2 comments:
I hope it won't mess up the league
So do we... It probobaly will though.
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